Selling price
The Sell button in a bird's details shows the full breakdown. The price is:
| Rarity | Multiplier | Shop price of a new bird |
|---|---|---|
| Common | x1 | 80G |
| Uncommon | x1.5 | 220G |
| Rare | x2.5 | 600G |
| Epic | x4 | 1,500G |
| Legendary | x7 | 4,000G |
| Mythic | x12 | 10,000G |
- A "win" is a 1st place in a race or a tournament division. Each is worth only 4G (and 1G for each win of a parent), so wins barely change the price.
- For a mixed bird the multiplier is weighted by its breed shares: 75% Janssen (x1.5) and 25% Houben (x2.5) is x1.75.
- The same price applies when you sell a stray you caught, a bird that came home to a full loft, or a lost bird.
| Bird | Base | Multiplier | Sells for | New in the shop |
|---|---|---|---|---|
| Slenderbill (avg 57.8, best 76) | 52 | x1 | 52G | 80G |
| Janssen with no wins (stats 76, 53, 72, 63, 53, 68, 66, 54, 55) | 54 | x1.5 | 81G | 220G |
| The same Janssen with 5 wins | 54 | x1.5 | 101G | 220G |
| Jan Hooymans (avg 82.9, best 96) | 70 | x12 | 840G | 10,000G |
Source: _sell_quote in scripts/loft.gd. Shop price: scripts/shop_data.gd.
Shop prices
| Item | Price |
|---|---|
| Grain, 10 | 20G |
| Grain, 50 | 90G |
| A new bird | 80G to 10,000G, see the rarity table above |
| The Trap | 150G |
| A vitamin dose | 40G to 200G by rarity, see vitamins |
The shop offers 4 birds a week (every 7 game days), see rarity. A new game starts with 500G, 20 grain and four birds (Janssen, Van Loon, Slenderbill and Budapest Highflyer).
Loft space, nests and extra lofts
| Slots after | 8 | 10 | 12 | 14 | 16 | 18 | 20 | 22 | 24 |
|---|---|---|---|---|---|---|---|---|---|
| Price | 100 | 200 | 400 | 800 | 1,600 | 3,200 | 6,400 | 12,800 | 25,600 |
| Total spent | 100 | 300 | 700 | 1,500 | 3,100 | 6,300 | 12,700 | 25,500 | 51,100 |
A loft starts with 6 slots. Chicks, strays, birds that return and birds you buy all need a free slot.
| Upgrade | Price | Notes |
|---|---|---|
| Nest box 2 | 400G | A loft starts with 1 nest box and can have up to 4 |
| Nest box 3 | 800G | |
| Nest box 4 | 1,600G | All 4 boxes: 2,800G |
| Auto feeder | 2,500G | Once per loft |
| Second loft | 5,000G | Needs player level 15 |
| Third loft | 10,000G | Needs player level 30 |
| Fourth loft | 20,000G | Needs player level 45 |
A new loft starts empty with 6 slots, 1 nest box and no feeder. Capacity, nest boxes, cleanliness and the feeder belong to each loft separately.
Fame and player level
Your level grows slowly at first and then faster, so every level costs more fame than the one before.
| Level | 2 | 5 | 10 | 15 | 20 | 30 | 45 |
|---|---|---|---|---|---|---|---|
| Fame | 55 | 440 | 1,485 | 2,881 | 4,555 | 8,589 | 16,052 |
Fame comes only from placing in races (30 / 20 / 10 for the top three, 3 up to 10th, halved in ordinary races, at most 22 a game day) and in tournaments (up to 60 a shop week). Selling and breeding give none.
Worked examples
Example 1: how fast can level 15 come?
The fastest possible: 22 fame every game day from racing and the full 60 a week from tournaments is about 30.6 a day. Level 15 needs 2,881 fame, so about 94 game days, which is 3 hours 8 minutes at the normal clock. With racing alone (22 a day) it is 131 days, or 4 hours 22 minutes. In practice nobody wins every race, so expect longer. Level 45 needs 16,052 fame: at least 525 days (17.5 hours) with both, 730 days (24 hours) with racing alone.
Example 2: is breeding for the shop worth it?
A Janssen chick with average stats is worth about 80G, and raising a clutch takes 54 days of nest time, so selling plain chicks is not a business. The money is in racing, or in a rare bird: a Hooymans chick from two mythic parents sells for up to about 800G.
Example 3: buy or breed for a rare bird?
A mythic bird costs 10,000G and sells back for about 840G, a loss of more than 90%. Birds are not an investment; buy the ones you will race or breed.